Dead Island 2
Plan. Context
Dead Island 2 is a survival horror action role-playing game developed by Dambuster studios and
Published by Deep Silver for microsoft windows , PlayStation 4 and Xbox One. It is the sequel
to the 2011 video game Dead Island and the third major installment in the Dead Island series.
The game's storyline is based in california .
On December 31, 2020 is when supposedly Dead Island 2 will be it’s released date.
A low angle shot was used in the gameplay trailer Dead Island 2
, By the developers of Sumo digital , Yager , Deep silver dambuster studios.
We see this when the character has finished tying his shoelaces and stands afterwards
This shows me that the character is prepared to do some sort of physical activity.
Making us understand on what might happen next . Giving us a thought on the reason
why he could be tying his shoes up.
The developers did this to show that the character is getting ready to go for a run or a jog.
This was done to make us feel a similar experience.
Coinciding with this the shot was used effectively by using a distance music beat ,
The bomb by Pigeon John. You can also hear the moving of his clothes. This is all done with
a very low volume that starts to become louder, further on in the trailer. This effect gave you a feeling of
curiosity , an energetic vibe, or wanted to possibly get up and go for a run or a jog.
This technique can be shown again at the ending with the camera slowly looking up at the billboard
A close-up shot was used effectively in the gameplay trailer , Dead Island 2 we see this shot after the
character finishes stretching . This helped us see that the developers purposely did this to show part of
the body , we see the same shot when the character starts to grow an infection . The sound is on a low
volume in the scene , the developers created a distance sound to work with this shot.
The shot was done very effectively, making the audience curiosity build up.
This was used again futheron in the trailer , the developers showed the shoulder in exactly the
same way they did in the shot you see right now.
This next shoulder shot is compared to the first shot we saw at the starting
of the gameplay trailer. The developers did this to show how the infection was
quickly growing and covering his tattoo making it all disgusting and gross. As well as
The sound starts to become fast and started to grow lounder.
Sounding : Was used very effectively in the trailer .
In conclusion the developers had many great shots in the trailer, and
had the most perfect ways of showing the shots in Dead Island 2.
The sounding was very effective giving us many thoughts and with the
bomb playing it was actually luring as into wanting to play the game.
Which the developers did this to fall the audience into buying the game.