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Friday 11 September 2020

Art update

ART UPDATE WEEK 8


This week I had been focusing on finishing my board 1 and then starting board 2. My theme is a girl grieving over her friend.

The latest drawing I have done is of a girl deep in asleep dreaming of her falling. 


My artist inspiration for my board has mainly been focused around Lisa Reihana, Rinko Kawauch, and Shepard Fairey. Rinko Kawach focusing on poetic styles in her artwork, while Shepard Fairey using dark colors within his artwork. And lastly, Lisa Reihana using light or colorful colors in her work, as well as natural paintings.

My next step is to work on my next 3 pieces and the second board.

Friday 31 July 2020

Midsummer night dream

A midnight summer dream is a romance/comedy by William Shakespeare.

Theseus, the Duke of Athens, prepares for his marriage to Hippolyta, the Queen of the Amazons, A courtier seeks the Duke's intervention because his daughter, Hermia disagrees with his choice of Demetrius as her husband this because she in love with Lysander.  

Tuesday 28 July 2020

Term 3,Week 2 Art





I have been learning about the artist and their artwork for the last couple of weeks. I've gotten some weeks to plan on what I would like on my mood board. So I chose three artists and took some ideas out of their work and to put them into my work. My three artist models were, Rinko Kawachu, Lisa Reihana, and Sheppard Theory. 
Sheppard Theory focuses on street art to do with peace and uses dark colors like black and white in his work which it is very cultural, and  Rinko Kawachu has a cool design she uses  Poetic style art which is nice for all ages then my last artist Lisa Reihanna she focuses on pacific art that is colorful natural I brought out an idea from their work which was, my work being around by the ages all age, I took the colorful natural out of Lisa Reihana work, then took Rinko Kawachu Realistic Poetic style and she deals with emotions, therefore when I got to Sheppherd theory I took his dark colors as well. So every artist and their work I took out ideas and used it in MINE 


(PHOTOS) vvvvvv










Thursday 13 February 2020

Chimera - Mood-board

Art

Mood-board


My idea for my artwork or mood board is Emotion shown through colours.

The two artists I am focusing on are Banksy and Rinko Kawauchi.

The main artist who will be the focus and inspiration is Rinko Kawauchi

On my board I am using Print and Paint.


















Yellow
                                                                     Yellow - happy

  • Joyful 
  • Happiness                                            Red - Love
  • Fun                                                       Blue - Sad
  • Bright                                                   Purple -  Fear
  • Lemons
  • Bunnies
  • Straw
  • Sun
Red
  • Love/relationships
  • Elmo
  • Poppy
  • Rose
  • Death
  • Blood
  • Devil
  • Strawberries
  • Lips
  • Heart
  • Christmas
  • Kim Taehyung
  • Japan
  • Passion/culture
  • lanterns
  • Buildings/Landscape
Both
  • Lights
  • Clothes 
  • Moon
  • Crystals
  • Fireworks

Monday 10 February 2020

Weird crap - Drama

The Viewpoints of time and space

A view point of space is using the space


A view point of time is kineasthetic reponse


Some of  the things we did in class.

The viewpoints was dancing , playing games , statue game - a group would go on the stage and do a pose while the audience talk about what they are doing.  In practice we done lanes , stand , walk , junp and the kinaesthetic.


The Viewpoints, adapted for stage acting by Anne Bogart, are an improvisational system that trains an actor to use their body in time and space to create meaning. They are points of awareness that a performer or creator has while working. They provide a vocabulary for thinking about and acting upon movement and gesture. You & your fellow actors will make offers, accept offers, extend moments (such as repeating a gesture or a shape) and advance the scene. It is through this improvisation that you will create dramatic meaning.


Grit = Resilient



The Nine Viewpoints:
View Points of space - Spatial Relationships
                                  - Architecture
                                  - Floor Pattern

Viewpoints of the Body Gesture - Shape

Viewpoints of Time      - Kinaesthetic reponse
                                     - Repetition
                                     - Duration
                                     - Tempo



Thursday 5 December 2019

Film Study (Dead Island l E3 TRAILER 2014)

Dead Island 2 


Plan. Context 


  

Dead Island 2 is a survival horror action role-playing game developed by Dambuster studios and
Published by Deep Silver for microsoft windows , PlayStation 4 and Xbox One.  It is the sequel
to the 2011 video game Dead Island and the third major installment in the Dead Island series.
The game's storyline is based in california . 


On December 31, 2020 is when supposedly Dead Island 2 will be it’s released date. 
A low  angle shot was used in the gameplay trailer Dead Island 2
, By the developers of Sumo digital , Yager , Deep silver dambuster studios.
We see this when the character has finished tying his shoelaces and stands afterwards
This shows me that the character is prepared  to do some sort of physical activity.
Making us understand on what might happen next . Giving us a thought on the reason
why he could be tying his shoes up. 


The developers did this to show that the character is getting ready to go for a run or a jog.
This was done to make us feel a similar experience. 


Coinciding with this the shot was used effectively by using a distance music beat ,
The bomb by Pigeon John. You can also hear the moving of his clothes. This is all done with
a very low volume that starts to become louder, further on in the trailer. This effect gave you a feeling of
curiosity , an energetic vibe, or wanted to possibly get up and go for a run or a jog.  

This technique can be shown again at the ending with the camera slowly looking  up at the billboard


A close-up shot was used effectively in the gameplay trailer ,  Dead Island 2 we see this shot after the
character finishes stretching . This helped us see that the developers purposely did this to show part of
the body , we see the same shot when the character starts to grow an infection . The sound is on a low
volume in the scene , the developers created a distance sound to work with this shot.
The shot was done very effectively, making the audience curiosity build up.   
This was used again futheron in the trailer , the developers showed the shoulder in exactly the
same way they did in the shot you see right now. 




This next shoulder shot  is compared to the first shot we saw at the starting
of the gameplay trailer.  The developers did this to show how the infection was
quickly growing and covering his tattoo making it all disgusting and gross. As well as
The sound starts to become  fast and started to grow lounder. 


Sounding : Was used very effectively in the trailer . 



In conclusion the developers had many great shots in the trailer, and
had the most perfect ways of showing the shots in Dead Island 2. 
The sounding was very effective giving us many thoughts and with the
bomb playing it was actually luring as into wanting to play the game.
Which the developers did this to fall the audience into buying the game.